The design and animation team at Territory take on the responsibility of advancing one of pop culture’s biggest franchises, crafting the titles for “007 First Light”, the new James Bond game from IO Interactive.
Andrew Popplestone, global ECD at Territory: “The creative hurdle on this sequence was honoring the weight of the Bond legacy while framing a fresh origin story that charts his journey from the Royal Navy to MI6.
“The creative hurdle on this sequence was honoring the weight of the Bond legacy while framing a fresh origin story.”
“Working closely with IO Interactive, we anchored the narrative in a stark duality of light and shadow, using gold accents to symbolize ‘First Light’ and pull the viewer out of reality into a lyrical, abstract dreamscape.
“Utilizing Cinema 4D and Houdini, the team built out advanced procedural effects, including motion-captured performances and an intricately detailed, highly refractive shattering chandelier.
“To bridge the gap between cinematic and player control, the sequence closes with refractive glass panels that rotate and blend directly into the physical doors of MI6, dropping the player straight into the action.”





Client: IO Interactive, Amazon MGM Studios
Production: Territory Studio
Team: Chris Sharpe, Dan Herlihy, Francise Long, Josh Thorpe, Joy Whilby, Nick Wood, Pamela Gray, Reece Stott, Toby Haslam, David Novis, Duncan Tune, Marco Castello Branco, Stefania Ragone, Tiago Higgs, Wikus Prinsloo
Music: “First Light” by Lana Del Rey, David Arnold
Vocals: Lana Del Rey