The Elder Scrolls V: Skyrim VR “Claws “

What’s it feel like to literally be carried away by a PlayStation VR experience? The Mill’s VFX team and Hungryman director Wayne McClammy may have found the answer in this spot for The Elder Scrolls V: Skyrim VR.
 

Agency: Bartle Bogle Hegarty NYC
Chief Creative Officer: Gerard Caputo
Creative Director: Colin Kim
Creative Director: Lucas Bongioanni
Creative Team: Bruno Franchino, Hora Sormani
Head of Production: Kate Morrison
Executive Content Producer: Abbie Noon

Production: Hungryman
Director: Wayne McClammy
Executive Producer: Mino Jarjoura
Producer: Dave Bernstein
Director of Photography: Dion Beebe

VFX: The Mill
Executive Producer: Chris Kiser
Senior Producer: Nirad “Bugs” Russell
Producer: Perry Tate
Production Coordinator: Zachery Fortin
Production Coordinator: Rhea Sil
Shoot/VFX Supervisors: Nathan Kane, Vince Baertsoen
CG Leads: Christian Nielsen, Gregory Gangemi

VFX Creative: The Mill
2D Lead Artist: Nathan Kane
3D Lead Artists: Christian Nielsen, Gregory Gangemi
2D Artists: Nick Tanner, Taner Besen, Rob Meade
3D Artist: Adam Dewhurst, Aton Lerin, Ivan Joy, Constance Bensen, Todd Akita, Nick Couret, Yimo Xu, Navdeep Singh, John Wilson, Gordana Fersini, Mike Garcia, Hannah Lee, Yong Chan Kim, Jackie Liao, Pablo Estrella, Giri Prasath, Gokul Navaneetha, Karthik Viswanathan, Karthick Karuppaswamy, Leela Shankar, Murali Krishna Reddy, Satyaraj Appadorai, Suneelkumar Palla, Tarun Kemtur
Matte Painting: Cedric Menard, Charles Lee, Carlos Nieto

Colour: The Mill
Colourist: Fergus McCall
Senior Producer, Colour: Rochelle Brown
Colour Associate Producer: Evan Bauer
Production Coordinator, Colour: Blake Rice

Editorial: NO6
Editor: Jason MacDonald
Edit Assist: Ling Chua
Executive Producer: Corina Dennison
Producer: Malia Rose
 

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