James Merrill’s “OCHRE” Turns Classical Paintings into Fluid Simulations

James Merrill: “Ochre is an exploration into the unique color palette found in classical paintings. Using fluid simulations, these paintings are re-imagined into abstract shapes and forms that resemble liquids and gases.”
 
Director/animator: James Merrill
Music: Four Tet
Toolkit: 3ds Max, Krakatoa, StokeMX, Realflow, and Fumefx.
 

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