Rushes Tiny Worlds 2 | STASH MAGAZINE

Rushes’ “Tiny Worlds” Trilogy

Head of CG Andy Nicholas and the Rushes team in London create a strategic mix of 2D, 3D and live action for this fun in-house piece. “A key creative decision we made early on, was how to approach the various effects (smoke, water splashes, explosions, etc.) when dealing with a world being shown at such a small scale [Watch]

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