The multi-BAFTA winning crew at Peter Anderson Studio in London build out a practical and very tactile labyrinth world to open David E. Kelley’s comedy-drama series Margo’s Got Money Troubles on Apple TV.
Peter Anderson, owner/director at Peter Anderson Studio: “After some creative brainstorming, we had the idea of this assault course, a gauntlet built from the chaos of Margo’s world: mounting debts, difficult parents, and the discovery she is about to be a single mum.
“Inspired by the handmade aesthetic Margo uses for her own online content, we leaned into a tactile, DIY sensibility, incorporating props, fabrics, and costumes from the production along with custom fabrications – grounding the sequence in her reality while pushing it into something heightened and surreal.
“We are just delighted to be given the opportunity to make something completely handmade on such a scale.”
“On the technical side, we shot on a fully physical, hand-built set made from hundreds of modular tiles, complete with embedded practical lighting and custom mechanical rigs for moving elements like spinning bottles.
“We captured everything on a bespoke rig with interchangeable walls, then seamlessly combined the footage with a CG Margo and subtle digital world-building.
“A huge worry for us in the industry is the domination of AI-generated material, so we are just delighted to be given the opportunity to make something completely handmade on such a scale.”





Client: Apple TV, A24
Production: Peter Anderson Studio
Creative Head: Peter Anderson
Project Lead: Alexander Knowles
Set Lead: Thomas Fursdon
3D Lead: James Sayer
Producer: Chloë Hastings
Set Engineer: Paul Biver
Storyboard Artist: Tim Gent
Set Build: Heather Shaw, Amyas Varcoe
Cinematographer: Fred White
Additional Design: Michael Šocová