Join Warsaw-based 3D artist Sebastian Marek (whose work we’ve featured here), as he reveals the creative and technical processes behind his latest passion project, When Gravity and I Take a Day Off.
Sebastian Marek: “This short animation merges the surreal logic of dreams with skateboarding. It imagines a brief moment where the rigid laws of reality take a pause, allowing movement to break free from the weight of the daily grind.
“This animation is a tribute to my passion for skateboarding, a symbolic pause from reality and a return to the roots that shaped my aesthetic sensibility.”
“The lessons in rhythm, timing, and flow that define my animation today actually began on a skateboard. Long before I became a designer, this lifestyle shaped the way I perceive movement.
“While skateboarding played an essential role in forming my creative identity, the deeper I moved into design, the more it took a backseat. This animation is a tribute to my passion for skateboarding, a symbolic pause from reality and a return to the roots that shaped my aesthetic sensibility.
“Skateboarding often looks like an act of defying physics. Each trick pushes the limits of balance and control, turning movement into a precise choreography. In this piece, I take that idea literally by placing the skater in a dreamlike environment where these physical constraints loosen their grip and the familiar rules of the real world begin to dissolve.”





Director/animator: Sebastian Marek
Music & SFX: Giovanni Dubini
Toolkit: Cinema 4D, Houdini, Redshift, Marvelous Designer, Adobe Creative Suite, Substance 3D