Kosinski Bungie Destiny | Stash Magazine

Joseph Kosinski + Digital Domain = “Evil’s Most Wanted”

Letting Joseph Kosinski walk in the front door of Digital Domain is like rolling a grenade into a fireworks warehouse: you can bet whatever happens next will be visually spectacular.

Their latest collaboration, for Bungie/Activison’s expansion on the Destiny franchise called The Taken King, follows previous stellar game spots for HALO 4 and Gears of War as well as feature films Tron: Legacy and Oblivion.

Produced via RESET thru 72andSunny and powered by Led Zeppelin’s “Black Dog.”

Client: Activision Publishing
Game Developer: Bungie

Agency: 72andSunny
Chief Executive Officer: John Boiler
Chief Creative Officer: Glenn Cole
Chief Strategy Officer: Matt Jarvis
Group Creative Director: Frank Hahn
Creative Director/Designer: Peter Vattanatham
Creative Director/Writer: Tim Wolfe
Lead Writer: Evan Brown
Designer: Ryan Dols
Writer: Jack Lagomarsino
Chief Production Officer: Tom Dunlap
Director of Film Production: Sam Baerwald
Executive Film Producer: Dan Ruth
Senior Film Producer: Dave Stephenson

Production Company: Reset Content
Director: Joseph Kosinski
Director of Photography: Claudio Miranda
Managing Director: Dave Morrison
Executive Producer: Jeff McDougall
Executive Producer / Bidding: Jen Beitler
Bidding Producer: Jenn Ingalls
Head of Production: Amanda Clune
Producer: Julien Lemaitre

Visual Effects: Digital Domain
Chief Creative Officer / Senior VFX Supervisor: Eric Barba
VFX Supervisor: Dan Akers
VP / Executive Producer: Tiffany Manabat
Senior Producer: Carla Attanasio
Digital Production Manager: Charles Bolwell
CG Supervisor: Lee Carlton
Compositing Supervisor: Vinh Nguyen
Pre-Visualization Supervisor: Scott Meadows
Environment/Matte Paint Lead: Jon Green
CG Lead: Daisuke Nagae
Animation Lead: Roy Sato
Data Integration Lead: Som Shankar
FX Lead: Eddie Smith
Roto/Paint Lead: Nathalie Gonthier-Thomas
Look-Dev Compositor: Kym Olsen
Compositors: Jason Selfe, John Sasaki, Joe Salazar, Nitant Karnik, Aruna Inversin,
Joe Silva, Dave Takayama
Pre-Visualization: Thomas Bruno
Animators: Ari Teger, Ruel Smith
FX Artists: Eric Ebling, Kent Lidke
Digital Artists: Bernard Ceguerra, Asuka Tohda-Kinney, Brian Creasey, Kris Kelly,
Shuichi Suzuki, Lina Hum, Sarah Cosmi, Ricaro Bonisoli, Tsai-Tzu Cheng
Character/Cloth FX Artist: Rick Fronek
Rigging: Walt Hyneman
Environments/Matte Painter: Zach Mandt
Roto/Paint: Holly Horter, Melissa Huerta, David Wilson, Dawn Gates – Wells, Edgar Diaz
Data Integration: Jon Aghassian, Jim Moorhead, John Giffoni
On-Set/Data Integration: Ian Doss
Concept Artist/Modeler: Nick Lloyd
Art Director/AFX: Cody Williams
Flame Artist: Andy Davis
Online / Finish: Method Studios
Lead Flame Artist: Aidan Thomas
Flame Assist: Mikhail Chechelnitskiy
Executive Producer: Robert Owens
Senior Producer: Cara Lehr

Editorial: Work
Editor: Jono Griffith
Assistant Editor: Jeremiah Mayhew / Arielle Zakowski
Executive Producer: Marlo Baird

Costumes: Legacy Effects LLC
Effects Supervisor: J. Alan Scott
Production Coordinator: Damon Weathers

Sound Design: Formosa Group
Supervising Sound Editors: Per Hallberg, Karen Baker Landers
First Assistant Sound Editors: Philip D. Morrill, Jessie Pariseau
Sound Designers: Dino Dimuro, Ann Scibelli
Foley Editor: Peter Michael Sullivan
Recording Studio / Mix: Lime
Mixer: Rohan Young
Additional mixer: Jeff Malen
Assistant: Tom Paolantonio
Executive Producer: Susie Boyajan

Immediate Byte