Ditroit Reveals the R&D Process Behind Hublot’s Tourbillon SR_A Product Film
The welcome trend of entertaining process reels continues with this riveting look at the CG experiments behind Ditroit’s latest work for Hublot, a showcase for the brand’s collab with British designer Samuel Ross and his studio SR_A. [Watch]
NotReal Mixes it Up for Microsoft Windows 11 Campaign
Building on their previous work for Microsoft (see here and here), the NotReal motion team layers up a snappy mix of graphic design, illustration, and CG to showcase how Windows 11 integrates with the daily lives of its users. [Watch]
We Are Royale Welcomes Erin Serletic as Head of Growth, Gaming, and Entertainment
From the release: We Are Royale has hired Erin Serletic as Head of Growth, Gaming and Entertainment. As a business development executive for companies across gaming, entertainment, television, and streaming, Serletic has a proven track record of nurturing brand relationships and matching clients with creative talent, all while driving revenue growth. [Watch]
Brent Bonacorso Discovers Miniature Civilizations in New Johnnie Walker Spec Spot
Drawing on visual references including vintage museum dioramas and the pioneering stop-motion of Ray Harryhausen, LA director Brent Bonacorso leverages a happy accident in Midjourney into a rousing spec spot for Johnnie Walker. [Watch]
Great Guns Signs Veteran VFX Supervisor Morten Vinther
From the release: Great Guns today announces the signing of Danish director, writer, and VFX supervisor Morten Vinther to its roster for global representation. Previously a creative director at The Mill, Morten is known for pushing the boundaries of technology in the gaming realm. [Watch]
Paul Lavau and Wizz Animate a Quiet and Very Personal Ode to Adolescence
French animator and CG artist Paul Lavau (whose credits include Despicable Me 2 and Minions), teams with Paris studio Wizz to craft a trio of emotional vignettes capturing very personal memories of adolescence. [Watch]