Denial of Service: “Dextro Rotatory Helix”

UK audio and visual engineer/producer Harry Martis (aka Denial of Service) unleashes a fabulously dense and ominous abstract CG piece he describes as “another chemically-induced self-initiated project. All visuals completed in 3ds Max (utilizing some seriously intense PFlow scripting for the sound-reactive 3D [Watch]

BBDG_Cosmos | STASH MAGAZINE

BBDG Open Carl Sagan’s “Cosmos” for FOX

CDs Shaun Collings, Curtis Doss and the BBDG team in Santa Monica collaborated with Carl Sagan’s widow Anne Druyan and “Pulled from every talent in the shop” to create this vast, elegant and inspiring mix of micro and macro to open Fox’s re-launch of the ‘Cosmos’ series, including “shooting live action, creating [Watch]

The Mill Titanfall | STASH MAGAZINE

The Mill: Titanfall “Shadow”

The Titanfall/Xbox One media avalanche continues with another NY Times article and this happy :60 complete with towering pet CG mechs and lots of casual urban destruction from The Mill in league with Hungry Man director Wayne McClammy backed by Sinatra singing “My Shadow and Me.” [Watch]

Spov_Titanfall | STASH MAGAZINE

Titanfall intro sequence from Spov

On Monday, the NY Times quoted Yusef Mehdi, Microsoft’s chief marketing and strategy officer as saying, “It’s hard to understate how incredibly important Titanfall is for Xbox.” The critically acclaimed game from Respawn/EA will be bundled with the Xbox One and only available on Microsoft platforms including Xbox [Watch]

Fragstein_Marie Louise | STASH MAGAZINE

Michael Fragstein: “Happiness Has A Hole”

Austere, enigmatic and whimsical, this new animated CG music video by Michael Fragstein (director/architect and co-founder of the Büro Achter April studio in Stuttgart) reads like a dreamscape full of strange juxtapositions and unexpected constructs. “Happiness Has A Hole – Solo Piano Version” is included [Watch]

Pacciani_Dark Souls II | STASH MAGAZINE

The Darkly Dark Darkness of Dark Souls II

Packing enough hardcore tropes to anchor four video game trailers, this full CG film from Tokyo-based director Alessandro Pacciani and VFX house From Software for Namco Bandai’s Dark Souls II holds together with artful rendering, believable mocap and ambitious scope. File under Guilty Pleasure. [Watch]