Digic Assassin's Creed Unity | STASH MAGAZINE

The Frontiers of 3D: Blur vs Digic

Reviewing the best trailers from last month’s E3 event reminded me of a quiet but important rivalry between two studios hammering on the boundaries of 3D filmmaking: Blur Studios in Los Angeles and Digic Pictures in Budapest, Hungary. Both studios take commissions for commercials and other genres of [Watch]

Behind the Scenes with MPC on Assassins Creed, Black Flag: “Defy”

MPC won the only VFX Film Craft Gold Lion handed out at Cannes this year for this complex and ambitious :90 Assassins Creed, Black Flag: “Defy” spot directed by Adam Berg at Stink thru the Sid Lee agency in Paris. Have a look at how MPC’s VFX team, led by Franck Lambertz and Fabian Frank pulled it off, then watch the finished spot below.

[Watch]

Stash 105 = 100 Minutes of Awesome

Stash 105 showcases the planet’s top design, animation and VFX studios plus breakout young motion talent, adding another 31 outstanding video projects to the permanent collection. Carefully curated since 2004, the Stash library now features over 4,000 exceptional films and behind the scenes features, with [Watch]

Ustwo Monument-Valley | STASH MAGAZINE

Ustwo: Monument Valley Game Trailer and Behind the Scenes

Inspired by the work of M.C. Escher, Japanese woodblock prints and a love of architecture, Monument Valley from ustwo took the iOS gaming world by storm on it’s release last week with a combination of minimal character design, gorgeous pallets and immersive, unhurried gameplay (the total absence of in-app [Watch]

Spov_Titanfall | STASH MAGAZINE

Titanfall intro sequence from Spov

On Monday, the NY Times quoted Yusef Mehdi, Microsoft’s chief marketing and strategy officer as saying, “It’s hard to understate how incredibly important Titanfall is for Xbox.” The critically acclaimed game from Respawn/EA will be bundled with the Xbox One and only available on Microsoft platforms including Xbox [Watch]

Pacciani_Dark Souls II | STASH MAGAZINE

The Darkly Dark Darkness of Dark Souls II

Packing enough hardcore tropes to anchor four video game trailers, this full CG film from Tokyo-based director Alessandro Pacciani and VFX house From Software for Namco Bandai’s Dark Souls II holds together with artful rendering, believable mocap and ambitious scope. File under Guilty Pleasure. [Watch]