Blizzard_Overwatch The Last Bastion| STASH MAGAZINE

Overwatch: Embedding Action in Emotion

The immediate success of Overwatch, Blizzard’s team-based multiplayer first-person shooter (and the company’s first new gaming franchise since StarCraft in 1998), is due in large part to a series of spectacular animated short films. [Watch]

Sometimes I Stutter | STASH MAGAZINE

“Sometimes I Stutter” Short Film by Gilles Desmadrille

The sweetest animation you’ll see today is this PSA/short called “Sometimes I Stutter,” created by Belgian freelance designer and animator Gilles Desmadrille during his Graphic Design studies at the Royal Academy of Fine Arts in Antwerp. [Watch]

NFB BAM | STASH MAGAZINE

Beautifiul and Brutal: Watch Howie Shia’s “BAM”

Toronto-based Canadian animator/illustrator Howie Shia’s riveting and visceral adaptation of the myth of Hercules tells the story of “a young boxer struggling to negotiate between his shy, bookish nature and a divinely violent temper.” [Watch]

Stash 118: Get Ready for Visual Overload!

Ready for visual overload? Then you’re gonna love Stash 118 as it jams yet another 31 video projects into the Stash Permanent Collection – the planet’s largest online archive of design, animation and VFX, plus behind-the-scenes features and exclusive interviews. [Watch]

Wonderful Nature Chameleon| STASH MAGAZINE

Lumatic “Our Wonderful Nature – The Common Chameleon”

It’s an indisputable fact that over-eating is detrimental to human health, but the effects of gluttony on species in the wild has never been well-documented. That all changed with the release of this groundbreaking nature mini-doc from Berlin animation and visual effects studio LUMATIC. [Watch]

C4D Prima Short film | STASH MAGAZINE

Fully Wired: How John Likens made “PRIMA”

New York art director John Likens redirects his considerable design skills away from his usual high-end film and TV work for a personal experiment called PRIMA “initiated after doing some R&D on different techniques inside Maxon’s Cinema 4D.” [Watch]