Aardman: Stop Motion “Monster Stains” for Persil

Ogilvy Persil Dirt is Good | STASH MAGAZINE

Ten artists, three months, 340 white shirts and 2,576 stain-painted frames later, Aardman and Kode Media prove “Dirt Is Good” for Persil laundry detergent in this painstaking stop-motion film thru Ogilvy & Mather, UK. [Read more]

Loop and El Grand Camacho Rock Garorock

Gararock Festival | STASH MAGAZINE

Check this impossible-to-ignore animated spot from Moscow motion house Loop and Mexican character designer El Grand Camacho for the massive Garorock music fest taking over rural Marmande in south-western France this summer.
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CalArts 2016: “You Look Scary” and “Desert Critters”

CalArts 2016 | STASH MAGAZINE

The bumper crop of student films from the 2016 CalArts Character Animation program includes “You Look Scary” by Xiya Lan and “Desert Critters” by Li Wen Toh – both demonstrate outstanding storytelling talents while using fully divergent styles, techniques and narrative structures. [Read more]

Supamonks Launch “Stone Age” onto Mobile

Netmarble_Stone Age | STASH MAGAZINE

Supamonks, the French animation crew responsible for 2014’s infamous Holypop film, are back with another off-the-rails 3D rampage. Although far more PG than the carnage-filled Holypop, this launch spot for the mobile version of Netmarble’s popular PC game Stone Age is a feast for lovers of quick and clever character action. [Read more]

Amaël Isnard: Royal Observatory “Seeing the Invisible”

Royal Observatory "Seeing the Invisible" | STASH MAGAZINE

The standout in a series of three films created by Beakus director Amaël Isnard for the Royal Observatory Greenwich in London, “Seeing the Invisible” is a master class in how to make educational content entertaining, digestible and therefore memorable. [Read more]

Giant Ant Levels Up at FITC Toronto 2016

FITC 2016 | STASH MAGAZINE

The 15th edition of the venerable FITC Toronto creative technology event opened April 17 with this title sequence by Vancouver’s Giant Ant. Leveraging the conference theme “Level Up,” the 2D, 3D, and cel-animated romp traces a fun revisionist history of video games packed with sly nods and clever transitions. [Read more]