Yuji Hariu: “B-CLASS CULTURAL HERITAGE”

Tokyo-based director Yuji Hariu asked us to share his crazed new VFX sci-fi short called “B-Class Cultural Heritage” which turned out to be no problem because we like a manic, bullet-riddled-romp as much as the next guy plus the film is guaranteed to make even your worst day feel like a walk in the park.
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Volbers_Mite | STASH MAGAZINE

Walter Volbers “MITE”

Ten years ago Frankfurt animator Walter Volbers started a personal project called MITE, a one-shot 3.5-minute CG short. A few minutes ago he finally dropped the render-intensive finished film in our inbox (render times ranged up to 3.5 hours per frame). Toolkit: XSI/softimage (RIP), Arnold, Nuke, Mootzoid, Momentum.

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Russell_Dysco | STASH MAGAZINE

Dystopian Dubstep “Dysco” by Simon Russell

Inspired by George Orwell’s 1984, the Snowden leaks and the Arab Spring, London animation director Simon Russell unleashes “Dysco,” his CG experiment created “with a tight link between the audio and visual elements – the intention was to evoke an experience similar to synesthesia, where sound, vision, color and [Read more]

Talia Randall_Common Room Animation | STASH MAGAZINE

Talia Randall’s “Common Room”

UK artist and spoken-word performer Talia Randall’s seven-minute performance of her poem “Common Room” takes on an unpredictable new life as 13 recent graduates from Bezalel Academy of Art and Design in Jerusalem each add their own disparate and arresting animated sequences all assembled into one melancholy and affecting whole. [Read more]

Murat Sayginer_Zodiac | STASH MAGAZINE

Behold, Murat Sayginer’s “Zodiac-Evolution”

Czech-born digital artist/photographer/filmmaker/composer Murat Sayginer embarks on another acid-soaked trip down the 3D rabbit hole with his new clip called “Zodiac-Evolution.” While Murat’s earnest tone and exuberant use of CG tropes have a polarizing effect on audiences, we choose to file his work under [Read more]

Denial of Service: “Dextro Rotatory Helix”

UK audio and visual engineer/producer Harry Martis (aka Denial of Service) unleashes a fabulously dense and ominous abstract CG piece he describes as “another chemically-induced self-initiated project. All visuals completed in 3ds Max (utilizing some seriously intense PFlow scripting for the sound-reactive 3D [Read more]