Rotating sets are certainly not new (Royal Wedding, 2001: A Space Odyssey, Poltergeist, etc.) but this deployment from director Show Yanagisawa for Sony’s Gravity Rush 2 game updates the technique with a secret weapon: the ginger kitten. [Read more]
With a brief to capture the high quality of Sony Action Cam’s slow-motion, Amsterdam director/artist duo Lernert Engleberts and Sander Plug turn to what they call the epitome of slow, “The camera is so simple to use that it could even be used by a turtle, which is how the concept came about.” [Read more]
MJZ director Frederik Bond and The Mill crew in LA help Sony launch its PlayStation Vue streaming TV service with a snappy, VFX-fueled :60 tempting their built in audience of PS3 and PS4 users to try the cable alternative which promises users will be able to purchase only the channels they want. Agency: Johannes Leonardo. [Read more]
It’s not often you get to work on motion projects capable of creating international fist-pounding, corporate meltdowns and general panic at the cineplex. Creative directors Anthony Liu, PJ Richardson and the Laundry! crew lay claim to all this and more with their titles for Sony’s infamous “The Interview.” [Read more]
Vancouver’s Image Engine handles the majority of the VFX work in Neill Blomkamp’s new robot-coming-of-age feature called “Chappie” featuring an exceptionally emotive CG hero plus the genius casting choice of the decade: Yo-Landi and Ninja from Die Antwoord as the criminals who abduct him.
Director Genndy Tartakovsky‘s animation test for Sony’s upcoming Popeye feature pushes the physical comedy he brought to Samurai Jack, Dexter’s Laboratory and Hotel Transylvania to a crazy new level with some of the snappiest timing and extreme exaggeration since Tex Avery.
Tartakovsky’s revealing intro and the BTS scenes of him cracking up his team as he narrates animatics are also well worth your time. [Read more]