Hue&Cry_Care | STASH MAGAZINE

Hue&Cry Unpacks the “Power of a Box” for Care

The story of CARE, the pioneering US charity founded in 1945 to deliver aid to a devastated Europe, told in solemn and powerful words and images by Richmond, Virginia animation and design studio Hue&Cry to anchor a new campaign spanning print, digital and social media. [Watch]

Playgrounds 2015 Titles | STASH MAGAZINE

Playgrounds Festival 2015: A Title Sequence Like No Other

The sold out 2015 edition of Playgrounds opened earlier this month in Tilberg, NL with a refreshing twist on the classic creative fest titles: a collaborative effort by Dutch artists and studios with each directing a section and passing it on. [Watch]

Christophe Peladan Goutte d'Or | STASH MAGAZINE

Stop Motion Masterwork “Goutte d’Or”

So here’s the thing: the love interest is nubile, naked, flies a broom, and her octopus-wig doubles as her chaperone fending off the lusty advances of an undead, one-eyed old pirate captain while three also-undead sailors hang around playing musical wingmen. [Watch]

Jesse Collett_Boom is Life | STASH MAGAZINE

Behind the Scenes on “Boom is Life” with Director Jesse Collett

London director/designer Jesse Collett graduated from the Royal College of Art in 2014 on the strength of this low key but technically adventurous short film he describes as “an ethereal, multi-dimensional mashup of real and animated elements.” [Watch]

Still Rising_Beatsofreen | STASH MAGAZINE

Hideki Inaba: Beatsofreen “Slowly Rising”

Japanese animator/director Hideki Inaba remixes elements from his recent animated short called “Berg” into a new video of breathtaking organic complexity for the “Slowly Rising” track by Dutch electro artist Beatsofreen. [Watch]

Media Design School Escargore | STASH MAGAZINE

The Long Trail of Slain Snails: “Escargore”

If you watched the animated short “Jinxy Jenkins, Lucky Lou” from Ringling College students Michael Bidinger and Michelle Kwon last year, you know the gap between student and professional character animation work has vanished. Here’s evidence the same has happened for character-driven VFX. [Watch]

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