Dell "Youniverse" Launch by Marco Prestini and MPC | STASH MAGAZINE

Dell “Youniverse” Launch by Marco Prestini and MPC

The MPC crew in New York provides the VFX and post glue holding together 100 rollicking seconds of art and action in this spot from Anonymous Content director Marco Prestini for Dell’s new global “Youniverse” campaign thru VMLY&R. [Read more]

League of Legends Worlds 2019 | STASH MAGAZINE

League of Legends “Worlds 2019” by Lost Project and Spektral Studios

Craig Stouffer, design director at Lost Project in Los Angeles: “We were honored when Riot Games approached us to work on the hero artwork for the 2019 League of Legends World Championship. [Read more]

best-of-stash-2016-tv-ads-stash-magazine

Best of Stash 2016: TV & Cinema Advertising

As ad campaigns expand and blur across a growing number of platforms, the most coveted bragging rights (and budgets) most often remain with work intended for television and cinema screens. So let’s kick off the Best of Stash 2016 with 10 stand out commercials everyone needs to see. [Read more]

Daniels_Nike Unlimited | STASH MAGAZINE

Daniels and The Mill for Nike “Unlimited You”

What’s the secret to punching out of the Rio Olympics ad barrage? Start with a killer script from W+K Portland calling for A-list sports celebs, hire Prettybird directing duo DANIELS to shoot it, hand the footage to editor Angus Wall at Rock Paper Scissors, then let The Mill handle VFX and grade. [Read more]

Call of Duty Black Ops Elastic | STASH MAGAZINE

Best of Stash 2015: CALL OF DUTY BLACK OPS III: “EMBERS”

Director Patrick Clair and the Elastic crew team with agency 72andSunny to compile a convincing news montage stretching 50 years into the future creating an unnerving back story for Activision’s Call of Duty franchise in prep for the release of “Black Ops III” in the fall of 2015. [Read more]

PES_Honda Hands RPG | Stash Magazine

Behind the Scenes with PES on Honda “Paper”

Take a peek at four months of intensely detailed work by Oscar-nominated stop-motion star PES and “dozens of animators and illustrators” as they recreate the evolution of Honda products with thousands of hand-rendered drawings on real live paper with pre-vis and VFX/finishing by a52. [Read more]