Stash 105 showcases the planet’s top design, animation and VFX studios plus breakout young motion talent, adding another 31 outstanding video projects to the permanent collection. Carefully curated since 2004, the Stash library now features over 4,000 exceptional films and behind the scenes features, with [Watch]
Category Advertising, Animation, Broadcast Design, BTS, CG, Character Animation, Featured, Games, Motion Design, Music Video, Short Films, Stop Motion, Student Work, VFX · Tags Papy3D, Stash
Peek behind the scenes with the Vetor Zero/Lobo crew in São Paulo’s as they craft the tiniest of details in the stop-motion tail credit sequence for “Brincante,” a docudrama exploring the life and work of Brazilian musician, performer and folk culture researcher Antonio Nóbrega. [Watch]
Spread across 6,000 miles, six time zones and every possible climate, the design, animation and VFX industry in Latin America represents a staggering array of talent bound together by a passion for creating outstanding work. (Watch the collection here.) Stash’s third collection of studios from across this vibrant region [Watch]
Category Advertising, Animation, Broadcast Design, CG, Character Animation, Feature Film, Featured, Motion Design, Short Films, Stop Motion, VFX · Tags Stash Latin America
CD/director Kirk Kelley and a LAIKA/house crew of 60+ expose their collective obsessive compulsive disorder in this :60, creating psychotically detailed handcrafted dioramas for Jose Cuervo Tradicional (the world’s first tequila) thru McCann New York. Check out the extensive behind the scenes post here.
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Blinkink directors Joseph Mann and Andrew Thomas Huang lead a massive crew into a three-week shoot of 16 live-action puppets and animated stop-motion models for Cravendale thru Wieden+Kennedy London. [Watch]
Check this fabulous stop motion, non-linear philosophical rant from director/animator Rafael Mayrhofer, aka 1/3 of the Austrian trio of filmmakers known as Motiphe (with Florian Juri and Clemens Wirth). Mayrhofer, a self-taught stop motion animator, says he was inspired by his work experience in NY at Buck and Hornet and reveals he created the bars of soap sequence by biting into them himself for each frame, “I didn’t swallow, but my mouth was quite irritated and I didn’t have much ability to taste anything for the rest of the day.”
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