Stash 154 just packed another two hours of brilliance into the Stash Permanent Collection (aka your streaming platform for design, animation, and VFX). Grab a peek at the 2-minute trailer and see which projects made the cut. [Watch]
Category 3D Style, Advertising, AI, Animation, Brand film, Broadcast Design, BTS, CG, Character Animation, Compositing, Explainer, Featured, Games, Generative, Graphic Design, Illustration, Machine Learning, Motion Capture, Motion Design, Music Video, Short Films, Student Work, Titles, Typography, VFX, Zoetrope · Tags Alisha Liu, Ambient Press, Beetroot Design, BlinkMyBrain, Brume, Brunch Studio, Chez Eddy, Chiu, Colossal, Division, Electric Theatre Collective, Elefante, Erin Sarofsky, Framestore, Francois Rousselet, Ginny Jones, Glassworks, Henrique Bueno, Igor Sordokhonov, Imaginary Forces, Impactist, Jake Wegesin, Joris Bacquet, Kim Taylor, Ksawery Kirklewski, ManvsMachine, Media.Work, Nexus Studios, okean, Panoply, Persistent Peril, Psyop, Robert Sethi, Ronnie Koff, Sarofsky, Simon Robson, Smith & Foulkes, SOMEI, Stéphane Berla, Temple Caché, Tendril, The Mill, The Panics, Tomas Jonsgarden, Tosh Kodama, Wonderlust, WOUQ
Director/3D artist Leo Torres in Melbourne, Australia: “This is a series of indoor terrarium cinematic scenes that served as my test bench and demo project for Unreal Engine 5 – from early access 2021 all the way to the current full release build 5.02. [Watch]
From the team at FutureDeluxe: “TBWA Shanghai and MOD Group approached FutureDeluxe to imagine six unique oasis environments, each one crafted to represent a key part of the BMWi brand.” [Watch]
Kouhei Nakama, the director/animator who first stormed into the Best of Stash with his short film Makin’ Moves in 2017, pushes his signature CG character experiments to intense new levels in this music video for EDM producer/DJ Ummet Ozcan. [Watch]
Digital artist Erik Wernquist in Stockholm: “If we want to travel beyond our solar system within a human lifetime, we will need to find ways to go incredibly fast. Ultimately, it comes down to our understanding of physics and the laws that govern the Universe. [Watch]
In 2016, with his Emmy for Main Title Design on The Man In The High Castle in hand, Patrick Clair set out to redefine what hi-tech horror felt like with his opening for Westworld on HBO. This fourth iteration mixes familiar imagery from past seasons with stark new themes and symbols. [Watch]
Category 3D Style, Animation, Broadcast Design, CG, Featured, Motion Design, Titles · Tags Antibody, HBO, Patrick Clair, Scott Geersen, Westworld