Baillie Gifford Play for All the Marbles | STASH MAGAZINE

Baillie Gifford Play for All the Marbles

Inspired by the idea of “predetermined resilience”, Scottish studios Playdead and Eyebolls create a tough little glass protagonist navigating a perilous and crowded landscape in this brand film for investment managers Baillie Gifford. [Watch]

Getty Museum "2-Minute Time Machine" Films by BIEN | STASH MAGAZINE

Getty Museum “2-Minute Time Machine” Films by BIEN

Los Angeles motion design studio BIEN helps the city’s Getty Museum attract a younger and more diverse base of visitors with this series of upbeat, collage-driven explainer films designed to appeal to sixth-graders. [Watch]

"Contour" Short Film by Ryo Kitabatake and Takuma Sasaki | STASH MAGAZINE

“Contour” Short Film by Ryo Kitabatake and Takuma Sasaki

Directors Ryo Kitabatake and Takuma Sasaki at WOW in Tokyo commemorate the studio’s 25th anniversary with a visceral CG nightmare for the ages with help from UK real-time and volumetric content specialists Dimension Studio. [Watch]

Biotherm x Carbios Brand Film by XK Studio | STASH MAGAZINE

Biotherm x Carbios Brand Film by XK Studio

Director/designers Alexa Sirbu and Lukas Vojir at XK studio in London: “Carbios and Biotherm have partnered to create a revolutionary pilot: the first beauty product in the world with a bottle made from 100% bio-recycled plastic. [Watch]

"One-Eyed Willy" Escape Room Trailer by Edu Torres and Diego Cavallaro | STASH MAGAZINE

“One-Eyed Willy” Escape Room Trailer by Edu Torres and Diego Cavallaro

Director/animators Edu Torres and Diego Cavallaro at two&tall in Barcelona: “The idea was to reinforce the experience for an escape room, through a cinematic trailer/opening of the theme, inspired by Steven Spielberg’s Goonies character One-Eyed Willy. [Watch]

"Miracle Love" Music Video by Zaoeyo | STASH MAGAZINE

“Miracle Love” Music Video by Zaoeyo

After being struck by Riho Makise’s 1993 hit “Miracle Love” online, Chinese visual designer and 3D artist Zaoeyo committed to making a project “based on the song’s mood and seeing how far I could achieve realism in that ‘city pop’ style.” [Watch]

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