According to Variety, “The Simpsons recently hit a ratings low, but it’s possible the Lego theme could help.” Duh, ya think? Leveraging the blockbuster success of the The Lego Movie for the 550th episode of TV’s longest running animated show is the perfect tonic to spike interest among former viewers and pull in a [Watch]
Ten years ago Frankfurt animator Walter Volbers started a personal project called MITE, a one-shot 3.5-minute CG short. A few minutes ago he finally dropped the render-intensive finished film in our inbox (render times ranged up to 3.5 hours per frame). Toolkit: XSI/softimage (RIP), Arnold, Nuke, Mootzoid, Momentum.
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Few people on the planet light up abstract 3D the way Zeitguised do. Like most, the Berlin studio pays the bills with gigs for consumer brands but also supplement their workflow with surreal and playful experiments. The results are most often a combination of wonder and delight, as seen here with “Birds” and recent work [Watch]
London’s FIELD studio wrings beauty and engagement from cold computer code to create what co-founders Marcus Wendt and Vera-Maria Glahn call “expressive and dynamic artworks for digital platforms” for galleries, festivals, public installations and mobile. Case in point: Energy Flow, a free non-linear film app for [Watch]
Tavo Studio (Madrid) and Crowd Studio (Barcelona/London) open the three days of the ADC’s recent awards event in Miami with these lovingly rendered CG sur-realities where “three types of different materials metaphorically represent the transformation of raw material into something more polished, as do art [Watch]
Director/animator Clément Morin re-imagines Angus Wall’s now-classic 2011 “Game of Thrones” opening sequence to reinforce HootSuite’s prediction of the coming Social Media Winter caused by the “battles being fought between many social networks, who are building walls and blocking access between their [Watch]