Juanjo Guarnido and Fortiche: “Freak of the Week”

Fortiche_Freak Kitchen | STASH MAGAZINE

Spanish director/animator/comic artist Juanjo Guarnido, who honed his animation chops at Disney on films like Tarzan, Atlantis and Brother Bear, teams with Paris animation house Fortiche to pound out a deliriously mad new video for “Freak of the Week” from Swedish prog metal artists Freak Kitchen. [Read more]

Tomek Bagiński and Platige Image for Witcher 3 “Wild Hunt”

Platige_Witcher 3 | STASH MAGAZINE

“Dark, violent and massively ambitious” could describe just about any major 3D game cinematic released in the last couple years but this huge new CG-fest from Platige Image for CD Projekt Red’s Witcher 3 ups the ante a notch or two and is the first to feature a death by, wait for it… crow-to-the-eye! [Read more]

Buck and McDonalds “Heart Winter”

Buck McDonalds | STASH MAGAZINE

Jingle-bell-happy 2D/3D animated :30 from Ryan Honey and the Buck LA crew for McDonalds seasonal “hot and tasty white cocoa refreshment” featuring enough cute character work and clever transitions to last you through the holidays. Agency: Leo Burnett. [Read more]

Dave Fothergill: The Art and Science of Crowd Cruelty

Dave Fothergill, currently a senior VFX artist at RealtimeUK in Manchester, hit the internet hard two days ago with his hilarious/fascinating crowd dynamics test called “I’ve Fallen and I Can’t Get Up!” (below) so we went looking for more of Mr. Fothergill’s work and unearthed this precursor called “UFO Culling.” Both pieces were created in Maya with the Miarmy crowd plugin.

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Royale and AKQA: Nike Colordry

Royale_Nike Colordry | STASH MAGAZINE

Nike’s new Colordry process bakes dry pigment directly into the fabric, effectively “reducing the water used in dying clothing to zero.” Definitely a step in the right direction eco-wise, but how does one make this dry-dye technique visually interesting?   [Read more]

Frame and Ghost VFX for Mobil1 & Porsche

Frame_Mobil1 Porsche | STASH MAGAZINE

A quick blast of co-branded vehicular porn combining live action and CG directed, designed and animated by Anders Schroder and the Frame crew in collaboration with fellow Danes Ghost VFX, who contributed look development, character animation and composites of their renders. [Read more]