FutureDeluxe Color on Color short film | STASH MAGAZINE

FutureDeluxe “Colour on Colour” Experiment

Part of an ongoing R&D project at the London studios of 3D boundary-pushers FutureDeluxe, “Colour on Colour” uses live action footage to drive intricate and beautiful procedural CG particle animations. [Read more]

FutureDeluxe Nike Magista | STYLE FRAMES

Data meets Design: FutureDeluxe Pitches for Nike Magista 2

Confessed football and sneaker zealots, London studio FutureDeluxe admit they pour too much time and love into jobs like this spot for Nike’s Magista 2 boot. Revealed here for the first time are some of the striking style frames from the pitch that landed the gig. [Read more]

Julian Frost Bananas | STASH MAGAZINE

Julian Frost “Bananas”

Melbourne director/illustrator/game-maker Julian Frost (aka the “Dumb Ways to Die” guy), just released this nutritious 2D animated confection called “Bananas” which we think pairs rather nicely with this 3D confection called “Bananas” by Xander Marritt and Elias Freiberger at FutureDeluxe. [Read more]

Bananas Short Film | STASH MAGAZINE

The Secret Life of “Bananas”

Mixing the silly with the sublime, London director/designers Xander Marritt and Elias Freiberger team with FutureDeluxe to concoct a striking CG short about “the conscious and subconscious. Reality and surreality. A reflection of life, a personification of the immediacy in the way we conduct ourselves.” [Read more]

FutureDeluxe Mothership | STASH MAGAZINE

FutureDeluxe “Mothership”

Brighton creative studio FutureDeluxe celebrate their fifth birthday by expanding into London and releasing this blinding swirl of eye-candy called “Mothership,” the first of five films in collaboration with Twistedpoly (aka Slovenian designer/director/motion artist Nejc Polovsak) and Zelig Sound. [Read more]

FutureDeluxe_Nvidia | STASH MAGAZINE

FutureDeluxe Explores the Power of Nvidia

Beautiful exploratory frames from UK studio FutureDeluxe (London/Brighton) created as branding experiments in for Nvidia who asked the crew to development ideas “to demonstrate the computational power and creative potential” of their visual computing technology. “The thread images were created in Softimage and 3ds Max whilst the others in C4D with thinking particles, then rendered in Vray.” [Read more]