Superlab short film by Luke Penry | STASH MAGAZINE

Luke Penry Honors Breaking Bad in “Superlab” Short Film (with Breakdown)

Even if you weren’t a fan of Vince Gilligan’s seminal and multi-award-winning AMC series Breaking Bad, you will appreciate the obsessive detail and meticulous rendering Luke Penry invested in his passion project “Superlab”. [Read more]

Far Cry 6 trailer by Unit Image for Ubisoft | STASH MAGAZINE

Unit Image Bridges the Uncanny Valley in Far Cry 6 Trailer

Anchored by a chilling performance from Giancarlo Esposito (Breaking Bad’s Gustavo Fring) and exceptional CG work by Unit Image in Paris, this trailer for Ubisoft’s Far Cry 6 makes the uncanny valley feel like a thing of the past. [Read more]

NVIDIA "Marbles RTX" Real-time 3D Gaming Demo | STASH MAGAZINE

NVIDIA “Marbles RTX” Real-time 3D Demo

During his virtual keynote at the 2020 edition of NVIDIA’s GPU Technology Conference, CEO/founder Jensen Huang illustrated the company’s work the edge of real-time 3D with this jaw-dropper, a riveting peek at the future of moving images. [Read more]

Stash issue 141 Preview | STASH MAGAZINE

Preview All the Motion Projects Selected for Stash 141!

STASH 141 lands just in time to froth up your quarantined creative juices, adding another two hours of outstanding motion work (plus behind the scenes features and exclusive interviews) to The Stash Permanent Collection. [Read more]

Minerals - Waiting to Be Found by Dan Hoopert | STASH MAGAZINE

Beautiful Minerals Waiting to Be Found

Designer/art director Dan Hoopert, who jumped onto the Stash radar in 2018 with this lovely CG product film, is back with an exquisite personal piece he calls “a short visual exploration into the world of undiscovered rocks and minerals.” [Read more]

Rebirth: Introducing photorealism in UE4 short film by Quixel | STASH MAGAZINE

QUIXEL’s Beautiful Real Time CG Short Film “Rebirth”

Director and Quixel CEO Teddy Bergsman Lind: “Rebirth is a real-time cinematic produced by harnessing the power of Unreal Engine 4, real-world scans from the Megascans Icelandic collection, and Houdini with photorealistic results rivaling traditional offline renderers. [Read more]